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A-RenderingDrawing game state to the screenDrawing game state to the screenS-Needs-Design-DocThis issue or PR is particularly complex, and needs an approved design doc before it can be mergedThis issue or PR is particularly complex, and needs an approved design doc before it can be merged
Description
Affected PRs, issues, and discussions:
- LinSrgba, Srgba and Hsla color types #1870
- Remove ambiguous Color math implementations #3925
- [Merged by Bors] - Add conversions from Color to u32 #4088
- Add a Color lerp() method #1402
- Color operations are undefined #1849
- https://discord.com/channels/691052431525675048/743663924229963868/948912455382360114
Decisions to be made here:
- Do we need an RFC for this?
- What are the goals for Color as a type?
- Should we split the monolithic Color into multiple colorspace types?
- Should we use an external library for this? If so which one?
- What does the developer UX with the type(s) look like?
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A-RenderingDrawing game state to the screenDrawing game state to the screenS-Needs-Design-DocThis issue or PR is particularly complex, and needs an approved design doc before it can be mergedThis issue or PR is particularly complex, and needs an approved design doc before it can be merged
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Projects
Status
Candidate