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Support Vulkan #63
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While the engine may support vulkan, the API that flutter provides to embedders does not. It only provides software rendering and opengl (& gl es) support. If the flutter team decides to add vulkan support to the embedder API, I'll consider this, but even then its not sure. The EGL & GL combo is really nice, advanced and widely used for embedded graphics. It also has a lot of extensions for this use case. I'm gonna close this for now. If you'd like to create a feature request for the flutter developers to expose vulkan via the embedder api, you can do that & link that issue here. If that feature makes it into the engine I'm gonna reopen this. |
Looks like vulkan rendering is supported now: |
@doesnotexist Yep, though only in that specific refactor branch. There's also a wiki article about it: https://github.com/ardera/flutter-pi/wiki/Running-flutter-pi-with-vulkan |
https://github.com/ardera/flutter-pi/tree/engine-binaries
I know flutter engine can work with Vulkan, if it is compiled with flag.
(I have builded engine 1 year ago, also i have experimented with release mode and snapshot, but result is fail.)
I am ready try install RaPi V3D 4.2 (if i find it :) )
RaPi4 has early support Vulkan now.
https://www.youtube.com/watch?v=ygBB3D5vryw
https://www.raspberrypi.org/blog/vulkan-update-now-with-added-source-code/
But this gives a performance boost.
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