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Update packaging_games.md
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articles/getting_started/packaging_games.md

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@@ -44,7 +44,7 @@ mkdir -p bin/Release/YourGame.app/Contents/MacOS/
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mkdir -p bin/Release/YourGame.app/Contents/Resources/Content
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```
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Next we need to publish our application for both `arm64` (M1/M2 devices) and `x64` (Intel). From the .NET CLI:
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Next we need to publish our application for both `arm64` (Apple Silicon) and `x64` (Intel). From the .NET CLI:
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```cli
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dotnet publish -c Release -r osx-x64 -p:PublishReadyToRun=false -p:TieredCompilation=false -p:PublishAot=true --self-contained

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