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---
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title: How To articles for the Content Pipeline
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description: A series of articles to answer common questions related to Content Pipeline operation!
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requireMSLicense: true
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## Coming soon
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- name: <- Back
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href: ../Index.md
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title: How to articles for the Graphics pipeline
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description: These articles provide a details on how to use the Graphics API in MonoGame.
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requireMSLicense: true
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---
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## Coming soon
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- name: <- Back
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href: ../Index.md

articles/getting_to_know/howto/index.md

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This section details some of the operational aspects of running a MonoGame game.
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* [How to manage automatic rotation and scaling](HowTo_AutomaticRotation.md)
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A walkthrough what is involved in figuring out if two objects collide for MonoGame!
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* [How to exit a Game Immediately](HowTo_ExitNow.md)
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Demonstrates how to exit a game in response to user input.
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* [How to exit a Game After a Time Out](HowTo_TimingOut.md)
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Demonstrates how to exit a game after a period of time (such as inactivity) has passed.
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* [How to update a game with Variable or Fixed Timing](HowTo_VariableStepGameLoop.md)
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Demonstrates how to set up the runtime to call your Update method using variable or fixed timing.
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* [How to Save and Load data using MonoGame](HowTo_SaveData.md)
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Demonstrates reading and writing data in MonoGame projects.
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* [How to handle resizing of a Game](HowTo_PlayerResize.md)
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Demonstrates how to handle the resizing of the active game window.
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### Guidance
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This section contains articles to help make your MonoGame project successful.
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* [How to work with Asynchronous Methods in MonoGame](HowTo_AsyncProgramming.md)
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This topic describes how you can work with asynchronous methods in MonoGame.
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* [How to apply Best Practices for MonoGame Games](HowTo_MobileBestPractices.md)
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The practices discussed here will help you have the most success possible with your MonoGame game.
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title: Working with Input
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description: This section provides topics that demonstrate how to write code that managed input in your MonoGame project for keyboard, mouse, gamepad and touch.
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requireMSLicense: true
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## Coming soon
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- name: <- Back
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href: ../Index.md
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title: What is the Content pipeline?
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description: The topics in this section describe how to add and load content such as textures, meshes, sounds, and data in your game.
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requireMSLicense: true
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---
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## Coming soon
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- name: <- Back
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href: ../Index.md
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---
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title: What are Graphics?
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description: The basics of the graphics architecture for MonoGame!
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requireMSLicense: true
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---
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## Coming soon
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- name: <- Back
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href: ../Index.md

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