Hi there !
This is more a question than an issue, I don't know if there's a better place to ask.
I am currently working with contributors on adapting Kotlin to godot’s GDNative, using kotlin cinterop: https://github.com/utopia-rise/godot-kotlin.
In gdscript (godot’s scripting language), there is a yield method, which is basically a coroutine. So we implement it for godot-kotlin using kotlin’s couroutines (see here).
We managed to get it working on every platforms, except android, as we cannot find a native implementation for android here
What I understand is that on android you have to use a JVM implementation of coroutines, to access Dispatchers.Main, according to the readme.
I’d like to know if we understand well the problem, and if you have any workaround to bring yield on godot-kotlin for android ?
Thank you for your time.