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Bug: colisons do not work properly on a 16x16 scale making it imposible to make genuine looking 8 to 32 bit style games #7477

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Dracotyoshi opened this issue Mar 17, 2025 · 0 comments

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@Dracotyoshi
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Is there an existing issue for this?

Describe the bug

2025-03-16.19-03-19.mp4

some folks have told me to upscale my project to a higher res, however doing a pixel art game in a higher res RUINS the 8 bit style and can even mess with the optimised file size pixel art games are meant to have
please fix this asap, otherwise I will not be able to make my game

Image

these are my resilution settings

Steps to reproduce

  1. create a project with a resilution under 600x600
  2. create platforms make sure they are no thicker verticaly than 16 pixels
  3. create a platform character
  4. jump around like crazy eventually you will fall through the ground.

if you are still confused watch the video

GDevelop platform

Desktop

GDevelop version

5.5.226

Platform info

OS: windows

Version: windows 11

Browser: desktop app

Device: laptop

Additional context

No response

@Dracotyoshi Dracotyoshi changed the title colisons do not work properly on a 16x16 scale making it imposible to make genuine looking 8 to 32 bit style games Bug: colisons do not work properly on a 16x16 scale making it imposible to make genuine looking 8 to 32 bit style games Mar 17, 2025
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